A discussion and guide through the three drafts of rules you should write.
Tag: players
Design Tips: The Importance of Fuzziness
how and why to design a game with imprecise elements
Design Discussion: Player-Directed Design
You’d be shocked at the number of things you can make the players do for you.
Design Tips: Decision-Centric Design
Make your player’s decisions matter to them and to your game.
Design Tips: Make the best decision the fun decision
Make your games so that playing optimally is fun