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Christian Beck

Game Designer, Multimedia Specialist, Progammer

Tag: hidden role

Design Discussion: Metagaming

Posted on October 20, 2022October 18, 2022 by chrisbeckdesign

A short discussion on the nature of metagaming.

Design Discussion: Bugs in Hidden Role Games, Part 3

Posted on October 10, 2022October 6, 2022 by chrisbeckdesign

Even more bugs in hidden role games.

Design Tips: Anatomy of a Hidden Role Decision

Posted on July 10, 2022June 29, 2022 by chrisbeckdesign

Every decision in a hidden role game has to follow a lot of guidelines to really work.

Design Discussion: Hiding Roles vs. Claiming Roles

Posted on June 10, 2022June 3, 2022 by chrisbeckdesign

There’s two reasons for players to hide their identities in hidden role games: to get something or to not get hit by something. How do those reasons compare?

Design Tips: Perfect Information

Posted on February 20, 2022February 16, 2022 by chrisbeckdesign

You should give your players more perfect information than you think you should.

Design Tips: The Three Types of Hidden Roles

Posted on December 20, 2021December 11, 2021 by chrisbeckdesign

A discussion of three of the types of hidden roles games commonly seen.

Design Tips: Traitor Mechanics

Posted on July 10, 2021June 19, 2021 by chrisbeckdesign

Some tips on how to design a game with a traitor mechanic.

Design Discussion: Bugs in Hidden Role Games, Part 2

Posted on April 20, 2021March 20, 2021 by chrisbeckdesign

The second part in the series on problems facing hidden role games, this time focusing on problems caused by players.

Design Discussion: Bugs in Hidden Role Games, Part 1

Posted on April 10, 2021March 20, 2021 by chrisbeckdesign

The first of two articles about issues in hidden role games, how they come about, and how some games solve them.

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